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| | Medieval Roleplaying 2 (Different Rules than #1, so READ THEM!) | |
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Aerilin
Posts : 197 Points : 32321 Reputation : 18 Join date : 2011-10-04 Location : In front of my computer
| Subject: Medieval Roleplaying 2 (Different Rules than #1, so READ THEM!) Sat Jan 14, 2012 2:16 am | |
| Basically, the premise of THIS roleplay is the same as the last one, with only a few differences: 1. You can be a human, or a human's companion NOTHING ELSE 2. You cannot speak if you are a companion, but you can communicate with your partner with your mind if you want. 3. There is an experience system, used to give your characters stats 4. If you are a companion, you must be able to fit into anywhere your human partner can, but you can be small enough to fit into tighter places. 5. If you are a human's companion, you cannot level up from your own actions. You will level up whenever your human partner does. You can, however, distribute the point to the various ratings for your character as you see fit. The format for your character is different too: Name Age Race Appearance Description Level = (update this as you level up) Strength Rating = (1-10, can upgrade every level) Agility/Coordination Rating = (1-10, can upgrade every level) Magic Skill Rating = (1-10, can upgrade every level) Luck Rating = (1-10, can upgrade every level) Your first post on this topic should be introducing your character and designating your character's stats. They all must start at 1. Every level, you gain 1 point that you can distribute to any of the 4 ratings, and you can divvy them up any way you want (such as .25 to all 4, for example). I will play the role of the narrator and a character in the story, although my character will probably not have a major role. I will award levels to people whenever I deem necessary, or you can try and convince me to grant you a level (only one at a time, please). ----------------------------------------------------------- Character Level Chart: Big thank you to whoever reads this whole thing, it makes it that much easier to do and that much more fun! | |
| | | The Lord of Void
Posts : 348 Points : 32616 Reputation : 12 Join date : 2011-10-14 Age : 28 Location : The Land of Labyrinth and Sapphires
| Subject: Re: Medieval Roleplaying 2 (Different Rules than #1, so READ THEM!) Sat Jan 14, 2012 2:34 am | |
| Name: Ryn Race: Human (duh) Age: 29 Weapons: Short sword Lafayette and twin daggers Sun and Moon Abilities: Smithing, humour (: P , speed (other things to be added when I think of them) Level: 1 Strength: 1 Agility/Coordination Rating: 1 Magic Skill Rating: 1 Luck Rating: 1
Last edited by Ryn on Sat Jan 14, 2012 2:56 am; edited 2 times in total (Reason for editing : Forgot stuff) | |
| | | Aerilin
Posts : 197 Points : 32321 Reputation : 18 Join date : 2011-10-04 Location : In front of my computer
| Subject: Re: Medieval Roleplaying 2 (Different Rules than #1, so READ THEM!) Sat Jan 14, 2012 2:54 am | |
| Name = Golda Gender = Female Race = Black Leopard Age = Immortal, 25 Appearance Description: Level = 1 Strength Rating = 1 Agility/Coordination Rating = 1 Magic Skill Rating = 1 Luck Rating = 1 | |
| | | The Lord of Void
Posts : 348 Points : 32616 Reputation : 12 Join date : 2011-10-14 Age : 28 Location : The Land of Labyrinth and Sapphires
| Subject: Re: Medieval Roleplaying 2 (Different Rules than #1, so READ THEM!) Sun Jan 15, 2012 8:26 pm | |
| Ryn emerges from a recently looted ruin. His pack slightly heavier then when he went in. 'Stupid early birds! Taking all my loot.' | |
| | | The Lord of Void
Posts : 348 Points : 32616 Reputation : 12 Join date : 2011-10-14 Age : 28 Location : The Land of Labyrinth and Sapphires
| Subject: Re: Medieval Roleplaying 2 (Different Rules than #1, so READ THEM!) Sun Jan 15, 2012 8:30 pm | |
| He decides to tally up his loot before going into town, just to make sure he has enough things that he WANTS to sell. 'Let's see... A small sapphire, two tiny rubies, a gold tiki, a old steel sword, a rusted iron shield, and sliver spoon... How did that get in there?' After he puts the gems in the most secure pocket he has, he heads to town to sell the sword and shield. 'Got to keep the gems, and a gold relic may come in handy some day. And mind as well keep the spoon. I could use new sliver wear.'
Last edited by Ryn on Sun Jan 15, 2012 8:31 pm; edited 1 time in total (Reason for editing : Left out a piece of loot. (: P) | |
| | | Casey Lydia
Posts : 46 Points : 31469 Reputation : 0 Join date : 2011-12-20 Age : 29 Location : Maple Valley, WA
| Subject: Re: Medieval Roleplaying 2 (Different Rules than #1, so READ THEM!) Tue Jan 24, 2012 5:57 pm | |
| Name: Arya Avender Gender: Female Age: 22 Race: Human Appearance Description: 5' 6.5", Black hair with red mixed in, golden eyes. Proficient in the use of throwing daggers. Uses her small amount of magic to aid in targeting. If she didn't have that, she would be terrible. (Really and truly!) She's very serious, scowls often, and has never laughed since some point in her history. (more on that later...)
Level----1
Strength Rating----1 (Normal... Not weak, but no noticeable bulges either.)
Agility/Coordination Rating-----1 (Agility: can balance pretty well... Coordination: She can sink a ship on accident.)
Magic Skill Rating-----1 (ab;e to make a fire, and can use it to somewhat direct her daggers.)
Luck Rating---- -1 (she doesn't have any...at least, none that she's aware of.)
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| | | The Lord of Void
Posts : 348 Points : 32616 Reputation : 12 Join date : 2011-10-14 Age : 28 Location : The Land of Labyrinth and Sapphires
| Subject: Re: Medieval Roleplaying 2 (Different Rules than #1, so READ THEM!) Tue Jan 24, 2012 7:02 pm | |
| 'I guess I'll keep the sword and shield, melt then down and reforge them into something useful.' | |
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| Subject: Re: Medieval Roleplaying 2 (Different Rules than #1, so READ THEM!) | |
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